My strengths and methods

You need to speak to me for more info, but to give an overview...


Hands-on experience with Paper Prototyping, Rapid Prototyping, Storyboards, Wire-frames and Mock-up design, and Low/High - fidelity prototyping

Visual Design/Development

Visual elements design using Photoshop and Adobe Creative Suite, High-fidelity interactive design using AXURE and HTML 5, CSS3, Javascript technologies.

Information Architecture

Structural design of shared information environments; Hierarchical model design, Use-case diagrams and User flow diagramming.

Usability and Heuristic Evaluation

Execution of usability and heuristic evaluation of the design/prototype, including post-processing/analysis/reporting during various phases of development.

Formative and Evaluative Research

Conduct formative research by administering appropriate techniques such as focus group interview, field interview, ethnography, contextual inquiry, affinity diagramming. I am strong proponent of mixed methods approach.

Product Management

Strong attention to details and nuances, facilitate Design Thinking sessions, Orchestrate product development strategy, Market analysis, Requirement and KPI analysis

About Me

"Engineer by Practice, Developer by Experience and Designer at Heart"

I am a UX Researcher.

Major: I contribute to Male grooming and digital innovation at Philips

Also, You are free to (even encouraged to) refer me as BATMAN!


Formative/UX Research


Wire-frame, Mock-up & Prototyping




IA, User-flow, Evaluative research


Visual Design




My Design Philosophy

There are no hard-and-fast rules for UX design philosophy. Adaptability and scalability is its biggest strength. This is just an overview of general design process.


These are some of the important projects I have worked on. This excludes projects from my time at Deloitte and Dassault Systemes, and few projects for which, I have signed NDA.

Mobile UX design-1

Mobile, UX, Research

Website UX design

Desktop, UX, Research

Mobile UX design-2

Mobile, UX, Research

Game UX design

Game, VR, UX, Research

QOC Design Method

UX, Knowledge Sharing, QOC

Application with Mobile and Desktop clients

Research, Design, Development

Paper Prototyping

UX, prototype, paper prototyping

Parallax Scroll

Parallax, Web page, Design

“Every object tells a story if you know how to read it”

Henry Ford

Contact Me

Get in touch with me for any projects which might require Human Centered Approach or for any techie discussion, I am always up!

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